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The loading screen was a bit slow but after a few seconds it worked.

I love the art style an think it is visually super well done and cute! I enjoyed playing through it as it was very interesting due to the different personalities and characters.

the waking was a bit slow but i could deal with it.

id add some animations in the background.

Bugs: There is a delay when trying to press start on the starting scene, and there is no new dialogue after speaking to Soju

Strengths: Nice character designs, lots of details in the background

Weaknesses: Strange walking animation, the walking speed is too slow and the corridors/walking space is too narrow

Changes or Improvements: Add a left step frame to the walking animation, maybe work on the speed and the starting menu

bugs - there i some lag when moving between rooms but nothing major

there needs to be a little more guidance when it comes to actually playing the game as i didnt know when it had finished. 

strengths - the art style is really nice and i love the walking animation and it is a well made game just needs to be fleshed out a bit more :)

Bugs: When I tried to move between two boxes the game was really janky, there was some lag when moving between the green room and the kitchen , Christopher's name in Soju's dialog was spelt wrong, the character is facing the wrong way when moving left or right.

Strengths: art style is cute and I like the dialog.

Weaknesses: Character is really slow  and the mixing bowls look sideways.

Changes/improvements: The character could move a little bit faster and maybe a top down or isometric view of the mixing bowls.

Bugs

When starting screen I was able to move the character without the screen disappearing. This also caused the character to be invisible.

(I think I was able to do this when going in and out of the full screen feature)

Can't walk through the water near the start

Some of the game loads on the right side when out of full screen 

Strengths 

The characters and showing there types of personalities 

Weaknesses 

The stars a bit more noticeable (make them bigger or more bolder)

Problems with the starting screen

Changes or Improvements 

Change the stars a bit (make them bigger or more bolder)

Have a re look with the starting screen and see what may cause the bugs 

Bugs: Start screen took a while/not sure it worked

Strengths: Love the art style and details like being given information when the player hovers over certain things and the variety of characters

Weaknesses: In the pink/purple kitchen the mixing stands on the right worktop look like they're laying sideways 

Changes or Improvements: The character could move faster

Bugs - player moves really slowly which impedes the experience of the game. Not sure if the player is supposed to have an icon but it doesn't show up to differentiate player and NPC text.

Really like the visual style and character art, characters have a decent amount of depth to the which is interesting to see.

Not sure what is expected of the player after the characters introductions but different player interactions based on interactions with other characters would be interesting to add. 

Bugs Describe briefly and accurately any bugs (errors or problems) you spotted in your test

Don't think I encountered any bugs

Strengths (visual style, animations, sounds, gameplay) What are the best parts of the game?

Definitely the graphics, you have drawn a lot and the scene is also huge, also the interactivity of everything in the scene - dialogue is a nice touch.

Weaknesses (visual style, animations, sounds, gameplay) What is the weakest part of the game?

Not quite sure what the aim is, the stars help guide me but haven't found anything I can do. Also my character is painfully slow

Changes or Improvements Are there any (small and reasonable) changes or improvements you would recommend?

I would increase the speed of the character and maybe add some pointers to guide new players through

Bugs

I didn't notice any that haven't already been mentioned.

Strengths

The art is really consistent. The animations such as the breathing add a really nice touch. I also like all the way you have the character's personalities on display with their appearances and dialogue. Great work!

Weaknesses

I'm not exactly sure how to start the actual gameplay.

Improvements

It's not really that important and I'm just being nit picky trying to mention something that no one else has already, but maybe research working as a professional chef if you haven't already? I'm sure grilling a steak would be easy-peasy for someone going to work at a 5 star restaurant. Research may also give you more ideas for game mechanics (:

The art style is simple yet cute. The text boxes when talking to NPCs is a nice add-on and makes it feel more immersive.

I like the game mechanics and how you can interact with whatever you walk up to, the sign showing text was a good idea.

I also like how the map is layed out and how you can go room-to-room, however I do not really understand the main objective.

Bugs

Characters' dialogue starts from the beginning if you move away, maybe make it so the player can't move until all the dialogue is read. Also the fountain restricts movement even though the perspective suggests that it's in the foreground.

Strengths

The art style is really cute. I like the chibi style. The slight moving to imitate breathing during the idle animation is a good touch.

 Weaknesses

The walking speed is super slow, I'd recommend increasing the speed. Also the stars are really small and easy to miss, maybe increase the size?

Bugs:

start screen wasn't working properly 

Strength: nice animations

Best part of the game: consistency in art style making game feel more immersive.

Weakness: not to sure what I need to do

Changes/improvements: make characters bit faster and put a star counter to show that you need to collect stars

Bugs

it terms of bugs I had a problem with the start screen, when I pressed enter it would not let me enter the game till I mash the buttons.

Strengths

It style very nice and appealing. Very anime 

What are the best parts of the game? 

Best parts is the movement. just love the fact the character dancing 

Weaknesses 

so far I was very confused on what going on the stars are also not very clear to see so it was hard to know where what. 

Changes or Improvements 

I only thing I suggest is trying making the stars a bit clearer because they are a bit hard to see.  I also check the direction you going in for the game because I have no Idea on where to go. 

Changes or Improvements:

Weaknesses:

Strengths:

Bugs: